3D Environment Artist

Richard Jusuf was born 1990 in Jakarta, he studied at Bina Nusantara majored in 3D Animation. His hobbies such as games and music which inspired him to create unique ideas. He had an internship at Lumine Animation Studio as a 3D modeler and texture artist. His skill set consists of 3D environment modelling, texturing and lighting.


Senior 3D environment artist at PKDI. responsible doing 3D modeling evironment & character ( cinematic and games )

3D Environment & Lighting Artist at WIR global (AR&Co.) responsible doing 3d modeling environment (uv map, texturing) and lighting.


3D Environment Artist at Lumine Animation Studio responsible for the 3d modeling of the environment and props, UV map and texturing.


Software Experience:
-Autodesk Maya
– Zbrush
-Adobe Photoshop
– Adobe After Effects